From our first moving robot to Palestine’s first Micromouse competition. Almost a year of learning together. Eight teams, and every one reached the center.
Technical preparation, co-organization, teaching and a Codex-assisted event website.
In 48 hours at a Gaza Sky Geeks game jam, we made Let it Glow. I worked on mechanics and levels; my teammates handled Unity development and visual design.
Judges’ Choice Award · Most Innovative & Creative Game
I work across web development, robotics and game design. The common thread is learning by making something real.
Making our first robot stop at a wall was a small result. Preparing a bootcamp and helping other students build their own robots took that learning further.
Currently working on my graduation project.
Experience
Places I’ve learned by doing.
Co.Te.De Technologies
Frontend Developer · Internship · Jul–Nov 2025
On-site in Dura, West Bank. Built Smart Shot’s Angular frontend inside Tejar, integrating REST APIs with my teammate’s Spring backend. Wider internship work included reusable components, client-entity CRUD services and reactive state with RxJS. Used Bitbucket, Jira and Postman in an Agile workflow.
Foothill
Online software development training · Jun–Aug 2026
Completed Foothill’s two-month online training through a custom Boot.dev path. Practiced backend fundamentals through guided Python and TypeScript projects.
Code Academy
Student technical activities
Helped organize Palestine’s first Micromouse competition after almost a year of shared preparation. Worked with the hardware team, taught bootcamp sessions for the first time and built the competition-day website.